C#代码调试错误求帮助修改
public static f a(TimeSpan A_0, as A_1) as应输入类型 类 结构或接口成员声明中标记“)”无效{
return a(A_0, TimeSpan.Zero, 1, A_1); a 方法必须有返回类型 , ,应输入标识符 1 应输入类型 “)”无效
}
public static f a(TimeSpan A_0, an A_1, object A_2) f 应输入 class、delegate、enum、interface 或 struct
{
return a(A_0, TimeSpan.Zero, 1, A_1, A_2);
}
public static f a(TimeSpan A_0, TimeSpan A_1, as A_2) f 应输入 class、delegate、enum、interface 或 struct
{
return a(A_0, A_1, 0, A_2);
}
public static f a(TimeSpan A_0, TimeSpan A_1, an A_2, object A_3) f 同上
{
return a(A_0, A_1, 0, A_2, A_3);
}
public static f a(TimeSpan A_0, TimeSpan A_1, int A_2, as A_3) f 同上
{
f f = new f.c(A_0, A_1, A_2, A_3); f 同上
if (A_2 == 1)
{
f.a(a(A_0));
}
else
{
f.a(a(A_1));
}
f.n();
return f;
} 这里 提示应输入类型、命名空间定义或文件尾
public static f a(TimeSpan A_0, TimeSpan A_1, int A_2, an A_3, object A_4)
{
f f = new f.a(A_0, A_1, A_2, A_3, A_4);
if (A_2 == 1)
{
f.a(a(A_0));
}
else
{
f.a(a(A_1));
}
f.n();
return f;
}
public override string b()
{
return base.GetType().FullName;
}
public void b(TimeSpan A_0)
{
this.c = A_0;
}
public virtual bool c()
{
return true;
}
public void c(TimeSpan A_0)
{
this.b = A_0;
}
protected virtual void d()
{
}
public static int e()
{
return k;
}
public static Dictionary<string, k> f()
{
return i;
}
public bool g()
{
return this.d;
}
public TimeSpan h()
{
return this.b;
}
public k i()
{
string key = this.ToString();
if (key == null)
{
key = "null";
}
k k = null;
i.TryGetValue(key, out k);
if (k == null)
{
i[key] = k = new k();
}
return k;
}
public virtual void j()
{
k k = this.i();
if (k != null)
{
k.c();
}
}
public ay k()
{
return this.g;
}
public DateTime l()
{
return this.a;
}
public TimeSpan m()
{
return this.c;
}
public void n()
{
if (!this.d)
{
this.d = true;
f.b.b(this);
k k = this.i();
if (k != null)
{
k.b();
}
}
}
public void o()
{
if (this.d)
{
this.d = false;
f.b.a(this);
k k = this.i();
if (k != null)
{
k.a();
}
}
}
private class a : f
{
private an a;
private object b;
public a(TimeSpan A_0, TimeSpan A_1, int A_2, an A_3, object A_4) : base(A_0, A_1, A_2)
{
this.a = A_3;
this.b = A_4;
this.j();
}
public an a()
{
return this.a;
}
public override string b()
{
return string.Format("DelayStateCall[{0}]", f.a(this.a));
}
public override bool c()
{
return false;
}
protected override void d()
{
if (this.a != null)
{
this.a(this.b);
}
}
}
public class b
{
private static Queue a = Queue.Synchronized(new Queue());
private static DateTime[] b = new DateTime[8];
private static TimeSpan[] c = new TimeSpan[] { TimeSpan.Zero, TimeSpan.FromMilliseconds(10.0), TimeSpan.FromMilliseconds(25.0), TimeSpan.FromMilliseconds(50.0), TimeSpan.FromMilliseconds(250.0), TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(5.0), TimeSpan.FromMinutes(1.0) };
private static List<f>[] d = new List<f>[] { new List<f>(), new List<f>(), new List<f>(), new List<f>(), new List<f>(), new List<f>(), new List<f>(), new List<f>() };
private static void a()
{
while (f.b.a.Count > 0)
{
f.b.a a = (f.b.a) f.b.a.Dequeue();
f item = a.a;
int b = a.b;
if (item.h != null)
{
item.h.Remove(item);
}
if (a.c)
{
item.a = DateTime.Now + item.b;
item.e = 0;
}
if (b >= 0)
{
item.h = d[b];
item.h.Add(item);
}
else
{
item.h = null;
}
a.a();
}
}
public static void a(f A_0)
{
a(A_0, -1, false);
}
public static void a(TextWriter A_0)
{
for (int i = 0; i < 8; i++)
{
A_0.WriteLine("Priority: {0}", (ay) i);
A_0.WriteLine();
Dictionary<string, List<f>> dictionary = new Dictionary<string, List<f>>();
for (int j = 0; j < d[i].Count; j++)
{
List<f> list;
f item = d[i][j];
string key = item.ToString();
dictionary.TryGetValue(key, out list);
if (list == null)
{
dictionary[key] = list = new List<f>();
}
list.Add(item);
}
foreach (KeyValuePair<string, List<f>> pair in dictionary)
{
string str2 = pair.Key;
List<f> list2 = pair.Value;
A_0.WriteLine("Type: {0}; Count: {1}; Percent: {2}%", str2, list2.Count, (int) (100.0 * (((double) list2.Count) / ((double) d[i].Count))));
}
A_0.WriteLine();
A_0.WriteLine();
}
}
public static void a(f A_0, int A_1)
{
a(A_0, A_1, false);
}
public static void a(f A_0, int A_1, bool A_2)
{
a.Enqueue(f.b.a.a(A_0, A_1, A_2));
}
public void b()
{
while (true)
{
Thread.Sleep(10);
a();
for (int i = 0; i < d.Length; i++)
{
DateTime now = DateTime.Now;
if (now < b[i])
{
break;
}
b[i] = now + c[i];
for (int j = 0; j < d[i].Count; j++)
{
f item = d[i][j];
if (!item.m && (now > item.a))
{
item.m = true;
lock (f.j)
{
f.j.Enqueue(item);
}
if ((item.f != 0) && (++item.e >= item.f))
{
item.o();
}
else
{
item.a = now + item.c;
}
}
}
}
}
}
public static void b(f A_0)
{
a(A_0, (int) A_0.k(), true);
}
private class a
{
public f a;
public int b;
public bool c;
private static Queue<f.b.a> d = new Queue<f.b.a>();
private a(f A_0, int A_1, bool A_2)
{
this.a = A_0;
this.b = A_1;
this.c = A_2;
}
public void a()
{
}
public static f.b.a a(f A_0, int A_1, bool A_2)
{
if (d.Count > 0)
{
f.b.a a = d.Dequeue();
if (a == null)
{
return new f.b.a(A_0, A_1, A_2);
}
a.a = A_0;
a.b = A_1;
a.c = A_2;
return a;
}
return new f.b.a(A_0, A_1, A_2);
}
}
}
private class c : f
{
private as a;
public c(TimeSpan A_0, TimeSpan A_1, int A_2, as A_3) : base(A_0, A_1, A_2)
{
this.a = A_3;
this.j();
}
public as a()
{
return this.a;
}
public override string b()
{
return string.Format("DelayCallTimer[{0}]", f.a(this.a));
}
public override bool c()
{
return false;
}
protected override void d()
{
if (this.a != null)
{
this.a();
}
}
}
}
求帮助啊 QQ 964947046 会的加Q --------------------编程问答-------------------- --------------------编程问答-------------------- 具体什么问题? --------------------编程问答-------------------- 这浪费世间的事谁会去做? --------------------编程问答-------------------- as 是关键字 不能作为类型名 --------------------编程问答-------------------- 看到就暈的代碼
补充:.NET技术 , C#