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菜鸟求问,这个程序怎么在vs2010下编译通过呢???

namespace 简单画图板
{
    public partial class Form1 : Form
    {
        private Bitmap bitmap;
        private Pen pen = new Pen(Color.Black);
        private int choice = 0;
        private SolidBrush sBrush;
        private int x1, y1, x2, y2;
        private int count = 0;

        public Form1()
        {
            InitializeComponent();
        }
        private void Form1_Load(object sender, EventArgs e)
        {
            bitmap = new Bitmap(panel1.Width, panel1.Height);//新建位图
        }
        private void radioButton1_CheckedChanged(object sender, EventArgs e)
        {
            choice = 0;
            count = 0;
        }
        private void radioButton2_CheckedChanged(object sender, EventArgs e)
        {
            choice = 1;
        }
        private void radioButton3_CheckedChanged(object sender, EventArgs e)
        {
            choice = 2;
        }
        private void radioButton4_CheckedChanged(object sender, EventArgs e)
        {
            choice = 3;
        }
        private void radioButton5_CheckedChanged(object sender, EventArgs e)
        {
            choice = 4;
        }
        private void radioButton6_CheckedChanged(object sender, EventArgs e)
        {
            choice = 5;
        }  
        private void pictureBox1_Click(object sender, EventArgs e)
        {
            ColorDialog colorDialog = new ColorDialog();
            colorDialog.AllowFullOpen = true;
            colorDialog.FullOpen = false;
            if (colorDialog.ShowDialog() == DialogResult.OK)
            {
                pen = new Pen(colorDialog.Color);
                sBrush = new SolidBrush(colorDialog.Color);
                pictureBox1.BackColor = colorDialog.Color;
            }
        }
        private void panel1_MouseDown(object sender, MouseEventArgs e)
        {
            pen.Color = pictureBox1.BackColor;
            switch (choice)
            {
                case 0://画直线
                    count++;
                    if (count % 2 != 0) { x1 = e.X; y1 = e.Y; }
                    else
                    {
                        x2 = e.X; y2 = e.Y;
                        line(x1, y1, x2, y2);
                    }
                    break;
                case 1://画圆弧
                    x1 = e.X; y1 = e.Y;
                    circular(x1, y1, Convert.ToInt32(textBox1.Text));
                    break;
                case 2://画椭圆
                    x1 = e.X; y1 = e.Y;
                    ellipse(x1, y1, Convert.ToInt32(textBox2.Text), Convert.ToInt32(textBox3.Text));
                    break;
                case 3://画多边形
                    count++;
                    if (count == 1) { x2 = e.X; y2 = e.Y; }
                    else
                    {
                        x1 = x2; y1 = y2; x2 = e.X; y2 = e.Y;
                        line(x1, y1, x2, y2);//直接调用画直线的算法
                    }
                    break;
                case 4://颜色填充
                    x1 = e.X; y1 = e.Y;
                    Color old_color = getpixel(x1, y1);
                    Color new_color = pictureBox1.BackColor;
                    flood_fill_4(x1, y1, old_color, new_color,0);
                    break;
                case 5://阴影填充
                    x1 = e.X; y1 = e.Y;
                    old_color = getpixel(x1, y1);
                    new_color = pictureBox1.BackColor;
                    shade(x1, y1, old_color, new_color);
                    break;
            }   
        }
        private void panel1_MouseLeave(object sender, EventArgs e)
        {
            count = 0;//鼠标离开画图区,count清零
        }
        private void clr_img_Click(object sender, EventArgs e)//清除图像
        {
            panel1.Refresh();//刷新panel
            bitmap = new Bitmap(panel1.Width, panel1.Height);//重绘bitmap
        }
        /*重绘位图*/
        private void draw()
        {
            Graphics g = panel1.CreateGraphics();
            g.DrawImage(bitmap, 0, 0);
        }
        /*设置像素颜色*/
        private void drawpixel(int x, int y, Pen pen)
        {
            if (x > 0 && x < panel1.Width && y > 0 && y < panel1.Height)
            {
                bitmap.SetPixel(x, y, pen.Color);
            }
        }
        /*获得像素颜色*/
        private Color getpixel(int x, int y)
        {
            Color clr = Color.Black;
            if (x > 0 && x < panel1.Width && y > 0 && y < panel1.Height)
            {
                clr = bitmap.GetPixel(x, y);
            }
            return clr;
        }
        /*画直线Bresenham算法*/
        public void line(int x1, int y1, int x2, int y2)
        {
            int x, y, dx, dy, e;
            dx = Math.Abs(x1 - x2); 
            dy = Math.Abs(y1 - y2);
            if (dx >= dy)
            {
                e = -dx; x = x1; y = y1;
                for (int i = 0; i < dx; i++)
                {
                    drawpixel(x, y, pen);
                    if (x1 <= x2)
                    {
                        x++;
                    }
                    else
                    {
                        x--;
                    }
                    e = e + 2 * dy;
                    if (e >= 0)
                    {
                        if (y1 <= y2)
                        {
                            y++;
                        }
                        else
                        {
                            y--;
                        }
                        e = e - 2 * dx;
                    }
                }
            }
            else
            {
                e = -dy; x = x1; y = y1;
                for (int i = 0; i < dy; i++)
                {
                    drawpixel(x, y, pen);
                    if (y1 <= y2)
                    {
                        y++;
                    }
                    else
                    {
                        y--;
                    }
                    e = e + 2 * dx;
                    if (e >= 0)
                    {
                        if (x1 <= x2)
                        {
                            x++;
                        }
                        else
                        {
                            x--;
                        }
                        e = e - 2 * dy;
                    }
                }
            }
            draw();
        }
        /*画圆弧Bresenham算法*/
        public void circular(int x1, int y1, int r)
        {
            int x, y, d;
            x = 0; y = r; d = 3 - 2 * r;
            while (x < y)
            {
                /*画对称点*/
                drawpixel(x1 + x, y1 + y, pen);
                drawpixel(x1 + y, y1 + x, pen);
                drawpixel(x1 + x, y1 - y, pen);
                drawpixel(x1 + y, y1 - x, pen);
                drawpixel(x1 - x, y1 + y, pen);
                drawpixel(x1 - y, y1 + x, pen); 
                drawpixel(x1 - x, y1 - y, pen);
                drawpixel(x1 - y, y1 - x, pen);
                if (d < 0)
                    d = d + 4 * x + 6;
                else
                {
                    d = d + 4 * (x - y) + 10;
                    y--;
                }
                x++;
            }
            if (x == y)
                /*画对称点*/
                drawpixel(x1 + x, y1 + y, pen);
                drawpixel(x1 + y, y1 + x, pen);
                drawpixel(x1 + x, y1 - y, pen);
                drawpixel(x1 + y, y1 - x, pen);
                drawpixel(x1 - x, y1 + y, pen);
                drawpixel(x1 - y, y1 + x, pen);
                drawpixel(x1 - x, y1 - y, pen);
                drawpixel(x1 - y, y1 - x, pen);
            draw();
        }
        /*画椭圆*/
        public void ellipse(int x1, int y1, int a, int b)
        {/* 椭圆中心在(x1,y1),长半轴为a,短半轴为b */
            int x, y, d, P_x, P_y, S_a, S_b;
            S_a = a * a;
            S_b = b * b;
            P_x = (int)(0.5 + (float)S_a / Math.Sqrt((float)(S_a + S_b)));
            P_y = (int)(0.5 + (float)S_b / Math.Sqrt((float)(S_a + S_b)));
            /* 生成第一象限内的上半部分椭圆弧 */
            x = 0;
            y = b;
            d = 4 * (S_b - b * S_a) + S_a;
            /*画对称点*/
            drawpixel(x1 + x, y1 + y, pen);
            drawpixel(x1 + x, y1 - y, pen);
            drawpixel(x1 - x, y1 + y, pen);
            drawpixel(x1 - x, y1 - y, pen);
            while (x <= P_x)
            {
                if (d <= 0)
                    d += 4 * S_b * (2 * x + 3);
                else
                {
                    d += 4 * S_b * (2 * x + 3) - 8 * S_a * (y - 1);
                    y--;
                }
                x++;
                /*画对称点*/
                drawpixel(x1 + x, y1 + y, pen);
                drawpixel(x1 + x, y1 - y, pen);
                drawpixel(x1 - x, y1 + y, pen);
                drawpixel(x1 - x, y1 - y, pen);
            }
            /* 生成第一象限内的上半部分椭圆弧 */
            x = a;
            y = 0;
            d = 4 * (S_a - a * S_b) + S_b;
            /*画对称点*/
            drawpixel(x1 + x, y1 + y, pen);
            drawpixel(x1 + x, y1 - y, pen);
            drawpixel(x1 - x, y1 + y, pen);
            drawpixel(x1 - x, y1 - y, pen);
            while (y < P_y)
            {
                if (d <= 0)
                    d += 4 * S_a * (2 * y + 3);
                else
                {
                    d += 4 * S_a * (2 * y + 3) - 8 * S_b * (x - 1);
                    x--;
                }
                y++;
                /*画对称点*/
                drawpixel(x1 + x, y1 + y, pen);
                drawpixel(x1 + x, y1 - y, pen);
                drawpixel(x1 - x, y1 + y, pen);
                drawpixel(x1 - x, y1 - y, pen);
            }
            draw();
        }
        /*颜色填充*/
        private void flood_fill_4(int x, int y, Color old_color, Color  --------------------编程问答-------------------- 编译不通过的原因是什么啊? --------------------编程问答-------------------- 写大神回复。其实我是不知道该怎么编译C#程序,在VS2010环境下 --------------------编程问答-------------------- 解决方案资源管理器->项目上鼠标右键->生成 或者 按F6 --------------------编程问答--------------------
补充:.NET技术 ,  C#
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