当前位置:编程学习 > wap >>

WWDC2010 Session211 使用Grad Central Dispatch简化iPhone开发

易做图 概述

1. 易做图 包含于 libSystem.dylib

2. 可供所有程序使用.

- #include <dispatch/dispatch.h>

3. 易做图 API 提供 block-based and function-based variants

- 目前仅提供 block-based API

易做图总结

1. Blocks

- dispatch_async()

2. Queues

- Lightweight list of blocks

- Enqueue/dequeue is FIFO

3. dispatch_get_main_queue()

- Main thread/main runloop

4. dispatch_queue_create()

- Automatic helper thread

易做图的好处

1. 高效 - More CPU cycles available for your code

2. 使用方便

- Blocks are easy to use

- Queues are inherently producer/consumer

3. Systemwide perspective

- Only the OS can balance unrelated subsystems

兼容性

1. Existing threading and synchronization primitives are 100% compatible

2. 易做图 threads are wrapped POSIX threads

- Do not cancel, exit, kill, join, or detach 易做图 threads

3. 易做图 reuses threads

- Restore any per-thread state changed within a block

多线程

Session 206已提到此内容。

锁定资源

1. 对关键资源进行互斥访问。

2. 在线程中按序访问共享资源。

3. Ensure data integrity

没有易做图的代码

- (void)updateImageCacheWithImg:(UIImage*)img {

NSLock *l = self.imageCacheLock;

[l lock];

// Critical section

if ([self.imageCache containsObj:img]) {

[l unlock]; // Don't forget to unlock

return;

}

[self.imageCache addObj:img];

[l unlock];

}

易做图代码

- (void)updateImageCacheWithImg:(NSImage*)img {

dispatch_queue_t queue = self.imageCacheQueue;

dispatch_sync(queue, ^{ //You can change dispatch_sync to dispatch_async to defer critical section

// Critical section

if ([self.imageCache containsObj:img]) {

return;

}

[self.imageCache addObj:img];

});

}

线程间通信

通过以下方法 (Without 易做图)

– performSelectorOnMainThread:withObject:waitUntilDone:

– performSelector:onThread:withObject:waitUntilDone:

– performSelector:withObject:afterDelay:

– performSelectorInBackground:withObject:

易做图 代码,等同于 performSelector:onThread:withObject:waitUntilDone:

// waitUntilDone: NO

dispatch_async(queue, ^{

[myObject doSomething:foo withData:bar];

});

// waitUntilDone: YES

dispatch_sync(queue, ^{

[myObject doSomething:foo withData:bar];

});

易做图代码, 等同于 performSelector:withObject:afterDelay:dispatch_time_t delay;delay = dispatch_time(DISPATCH_TIME_NOW, 50000 /* 50μs */);dispatch_after(delay, queue, ^{ [myObject doSomething:foo withData:bar];});易做图代码,等同于 performSelectorInBackground:withObject:dispatch_queue_t queue = dispatch_get_global_queue(0, 0);dispatch_async(queue, ^{ [myObject doSomething:foo withData:bar];});
Global Queues1. Enqueue/dequeue is FIFO


易做图 queue 1

2. Concurrent execution- Non-FIFO completion order


易做图 queue 2

3. dispatch_get_global_queue(priority, 0)

4. Global queues map 易做图 activity to real threads 5. Priority bands- DISPATCH_QUEUE_PRIORITY_HIGH - DISPATCH_QUEUE_PRIORITY_DEFAULT - DISPATCH_QUEUE_PRIORITY_LOW
下面三节讲述了很多内容,但我还没有理解。如有兴趣,请看原始视频。- Dispatch Sources
- Source Cancellation- Target Queues
易做图对象

易做图方法大全

易做图 functions

管理对象的生命周期

1. Ensure objects captured by blocks are valid when blocks are executed

- Objects must be retained and released around asynchronous operations

2. Objective-C objects captured by blocks are auto-retained and auto-released

3. Other objects captured by blocks must be retained by your code

- CFRetain()/CFRelease()

- dispatch_retain()/dispatch_release()

挂起和恢复

1. Suspend and resume only affects queues and sources you create

- Sources are created suspended

2. Suspension is asynchronous

- Takes effect between blocks

3. Your queues can predictably suspend objects that target them

程序上下文

1. Applications can attach custom data to 易做图 objects

- dispatch_set_context()/dispatch_get_context()

2. Optional finalizer callback

- dispatch_set_finalizer_f()

- Allows attached context to be freed with object

- Called on the target queue of the object

WWDC2010 Session211 Simplifying iPhone App Development with Grand Central Dispatch

Daniel Steffen - Core OS

补充:移动开发 , IOS ,
CopyRight © 2022 站长资源库 编程知识问答 zzzyk.com All Rights Reserved
部分文章来自网络,