BeginReceive 为什么不执行回调
public static void AcceptCallback(IAsyncResult ar){
// Signal the main thread to continue.
allDone.Set();
// Get the socket that handles the client request.
Socket listener = (Socket)ar.AsyncState;
Socket handler = listener.EndAccept(ar);
Log("第一步");
// Create the state object.
StateObject state = new StateObject();
state.workSocket = handler;
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
new AsyncCallback(ReadCallback), state);
}
public static void ReadCallback(IAsyncResult ar)
{
if (bytesRead > 0)
{
// There might be more data, so store the data received so far.
state.sb.Append(Encoding.ASCII.GetString(
state.buffer, 0, bytesRead));
// Check for end-of-file tag. If it is not there, read
// more data.
content = state.sb.ToString();
state.ShangCiN = state.ShangCiN + bytesRead;
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,
new AsyncCallback(ReadCallback), state);
}
else
{
if (state.sb.Length > 1)
{
byte[] bs = GetBinaryOperation(state.ReceDataBuffer,state.ShangCiN,state.filePath);
Send(handler, bs);
}
} --------------------编程问答--------------------
EndReceive 这个写呢没有呀.....
补充:.NET技术 , C#