C#中用API实现MP3等音频文件的播放类
C#没有提供播放MP3等音频文件的类,要编写播放MP3等音频文件程序,必须使用第三方控件或类。本文使用API函数mciSendString,编写一个播放MP3等音频文件的类。具体源码如下:
一、使用API函数mciSendString构成的媒体播放类。
using System; using System.Runtime.InteropServices; using System.Text; using System.IO ; namespace clsMCIPlay { /// <summary> /// clsMci 的摘要说明。 /// </summary> public class clsMCI { public clsMCI() { // // TODO: 在此处添加构造函数逻辑 // } //定义API函数使用的字符串变量 [MarshalAs(UnmanagedType.ByValTStr,SizeConst=260)] private string Name = "" ; [MarshalAs(UnmanagedType.ByValTStr,SizeConst=128)] private string durLength = "" ; [MarshalAs(UnmanagedType.LPTStr,SizeConst=128)] private string TemStr =""; int ilong; //定义播放状态枚举变量 public enum State { mPlaying = 1, mPuase = 2, mStop = 3 }; //结构变量 public struct structMCI { public bool bMut; public int iDur; public int iPos; public int iVol; public int iBal; public string iName; public State state; }; public structMCI mc =new structMCI() ; //取得播放文件属性 public string FileName { get { return mc.iName; } set { //ASCIIEncoding asc = new ASCIIEncoding(); try { TemStr =""; TemStr = TemStr.PadLeft(127,Convert.ToChar(" ")); Name = Name.PadLeft(260,Convert.ToChar(" ")) ; mc.iName = value; ilong = APIClass.GetShortPathName(mc.iName,Name, Name.Length); Name = GetCurrPath(Name); //Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media"; Name = "open " + Convert.ToChar(34) + Name + Convert.ToChar(34) + " alias media"; ilong = APIClass.mciSendString("close all", TemStr, TemStr.Length , 0); ilong = APIClass.mciSendString( Name, TemStr, TemStr.Length, 0); ilong = APIClass.mciSendString("set media time format milliseconds", TemStr, TemStr.Length , 0); mc.state = State.mStop; } catch { MessageBox.Show("出错错误!"); } } } //播放 public void play() { TemStr = ""; TemStr = TemStr.PadLeft(127,Convert.ToChar(" ")); APIClass.mciSendString("play media", TemStr, TemStr.Length , 0); mc.state = State.mPlaying ; } //停止 public void StopT() { TemStr = ""; TemStr = TemStr.PadLeft(128,Convert.ToChar(" ")); ilong = APIClass.mciSendString("close media", TemStr, 128, 0); ilong = APIClass.mciSendString("close all", TemStr, 128, 0); mc.state = State.mStop ; } public void Puase() { TemStr = ""; TemStr = TemStr.PadLeft(128,Convert.ToChar(" ")); ilong = APIClass.mciSendString("pause media", TemStr, TemStr.Length, 0); mc.state = State.mPuase ; } private string GetCurrPath(string name) { if(name.Length <1) return ""; name = name.Trim(); name = name.Substring(0,name.Length-1); return name; } //总时间 public int Duration { get { durLength = ""; durLength = durLength.PadLeft(128,Convert.ToChar(" ")) ; APIClass.mciSendString("status media length", durLength, durLength.Length, 0); durLength = durLength.Trim(); if(durLength == "") return 0; return (int)(Convert.ToDouble(durLength) / 1000f); } } //当前时间 public int CurrentPosition { get { durLength = ""; durLength = durLength.PadLeft(128,Convert.ToChar(" ")) ; APIClass.mciSendString("status media position", durLength, durLength.Length, 0); mc.iPos = (int)(Convert.ToDouble(durLength) / 1000f); return mc.iPos; } } } public class APIClass { [DllImport("kernel32.dll", CharSet = CharSet.Auto)] public static extern int GetShortPathName ( string lpszLongPath, string shortFile, int cchBuffer ); [DllImport("winmm.dll", EntryPoint="mciSendString", CharSet = CharSet.Auto)] public static extern int mciSendString ( string lpstrCommand, string lpstrReturnString, int uReturnLength, int hwndCallback ); } } |
二、用于测试媒体播放类的简单代码:
using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Runtime.InteropServices; using System.Text; using System.IO ; using clsMCIPlay; namespace MCIPlay { /// <summary> /// Form1 的摘要说明。 /// </summary> public class Form1 : System.Windows.Forms.Form { private System.ComponentModel.IContainer components; private System.Windows.Forms.Timer timer1; private System.Windows.Forms.Button Play; private System.Windows.Forms.Button Stop; private System.Windows.Forms.Button Puase; private System.Windows.Forms.Label PlayFileName; private System.Windows.Forms.Label Duration; private System.Windows.Forms.Label CurrentPosition; private System.Windows.Forms.OpenFileDialog openFileDialog1; private System.Windows.Forms.Button BrowserFile; clsMCI mp = new clsMCI(); public Form1() { // // Windows 窗体设计器支持所必需的 // InitializeComponent(); // // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 // } /// <summary> /// 清理所有正在使用的资源。 /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows 窗体设计器生成的代码 /// <summary> /// 设计器支持所需的方法 - 不要使用代码编辑器修改 /// 此方法的内容。 /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.Play = new System.Windows.Forms.Button(); this.PlayFileName = new System.Windows.Forms.Label(); this.Duration = new System.Windows.Forms.Label(); this.Stop = new System.Windows.Forms.Button(); this.Puase = new System.Windows.Forms.Button(); this.CurrentPosition = new System.Windows.Forms.Label(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog(); this.BrowserFile = new System.Windows.Forms.Button(); this.SuspendLayout(); // // Play // this.Play.Location = new System.Drawing.Point(102, 243); this.Play.Name = "Play"; this.Play.Size = new System.Drawing.Size(78, 24); this.Play.TabIndex = 0; this.Play.Text = "Play"; this.Play.Click += new System.EventHandler(this.Play_Click); 补充:软件开发 , C# , 上一个:用C#把文件转换为XML
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