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利用avicap32.dll实现的实时视频传输,在发送和接收视频时应该怎样编写程序?

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace 实时视频传输系统
{   
    public partial class MainForm : Form
    {   
        public MainForm()
        {
            InitializeComponent();
        }
        /// <summary>
        /// 声明Camera类
        /// </summary>
        Camera ca = null;
        //创建一个Thread实例   
        private Thread thread1;
        //创建一个UdpClient实例
        private UdpClient udpReceive;
        private UdpClient udpSend;
        private byte[] bytes;
        //private DialogResult result;
        private void btnPlay_Click(object sender, EventArgs e)
        {
            btnPlay.Enabled = false;
            btnStop.Enabled = true;

            ca = new Camera(pictureBox1.Handle, pictureBox1.Width, pictureBox1.Height);
            try
            {
                ca.StartWebCam();
            }
            catch (Exception)
            {
                MessageBox.Show("未能初始化摄像头!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                btnPlay.Enabled = true;
                btnStop.Enabled = false;
                ca = null;
            }
        }

        private void btnStop_Click(object sender, EventArgs e)
        {
            try
            {
                ca.CloseWebcam();

                btnPlay.Enabled = true;
                btnStop.Enabled = false;
            }
            catch (Exception)
            {
                MessageBox.Show("摄像头关闭失败!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                btnPlay.Enabled = true;
                btnStop.Enabled = false;
                ca = null;
            }
        }

        private void btnClose_Click(object sender, EventArgs e)
        {
            try
            {
                ca.CloseWebcam();

                btnPlay.Enabled = true;
                btnStop.Enabled = false;
            }
            catch (Exception)
            {
                MessageBox.Show("摄像头关闭失败!", "错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
                btnPlay.Enabled = true;
                btnStop.Enabled = false;
                ca = null;
            }

            //关闭程序
            this.Close();
            Application.Exit();
        }

        
        private IPEndPoint ipLocalPoint;
        private EndPoint RemotePoint;
        private Socket mySocket;
        private bool RunningFlag = false;
        private void btnGetIP_Click(object sender, EventArgs e)
        {
            //string GetIP;
            //IPAddress[] AddressList = Dns.GetHostEntry(Dns.GetHostEntry()).AddressList;
            //if (AddressList.Length < 1)
            //{
            //    return "";
            //}
            //return AddressList[0].ToString();
            //this.tbGetIP.Text = Convert.ToInt32(AddressList);
        }
        //IP与端口号有效验证
        private int getValidPort(string port)
        {
            int lport;
            //测试端口号是否有效
            try
            {
                //是否为空
                if (port == "")
                {
                    throw new ArgumentException("端口号无效,不能启动UDP");
                }
                lport = System.Convert.ToInt32(port);
            }
            catch(Exception e)
            {
                Console.WriteLine("无效的端口号"+ e.ToString());
                this.tbGetPort.AppendText("无效的端口号"+ e.ToString()+"\n");
                return -1;
            }
            return lport;
        }
        private IPAddress getValidIP(string ip)
        {
            IPAddress lip = null;
            //测试IP是否有效
            try
            {
                //是否为空
                if (!IPAddress.TryParse(ip, out lip))
                {
                    throw new ArgumentException("IP无效,不能启动UDP");
                }
            }
            catch(Exception e)
            {
                Console.WriteLine("无效的IP:"+ e.ToString());
                this.tbGetIP.AppendText("无效的IP:"+ e.ToString() +"\n");
                return null;
            }
            return lip;
        }

        private void MainForm_Load(object sender, EventArgs e)
        {
            thread1 = new Thread(new ThreadStart());
            thread1.Start();
        }

        private void btnReceive_Click(object sender, EventArgs e)
        {
            //在本机指定的端口接收
            udpReceive = new UdpClient(8001);
            //将套接字加入组播组
            udpReceive.JoinMulticastGroup(IPAddress.Parse("224.100.0.10"), 50);
            //接收从远程主机发送过来的信息
            IPEndPoint iep = new IPEndPoint(IPAddress.Any, 0);
            while (true)
            {
                //ref表示引用类型的 IPPoint实例接收消息
                try
                {
                    bytes = udpReceive.Receive(ref iep);
                }
                catch 
                {
                    DialogResult result = MessageBox.Show("发送失败!");
                }
                string str = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
                string message = "来自" + iep.ToString() + "的消息";
                //显示消息 并以message为消息的标题
                DialogResult res = MessageBox.Show(str, message);
            }
        }
        
        private void btnSend_Click_1(object sender, EventArgs e)
        {
            //初始化UdpClient
            udpSend = new UdpClient();
            //实际使用时应将127.0.0.1改为服务器的远程IP
            IPAddress remoteIPAddress = IPAddress.Parse("127.0.0.1");
            IPEndPoint remoteIPEndPoint = new IPEndPoint(remoteIPAddress, 8002);
            //将发送内容转换为字节数组
            byte[] bytes = System.Text.Encoding.UTF8.GetBytes();
            //设置重传次数 
            int retry = 0;
            while (true)
            {
                try
                {
                    udpSend.Send(bytes, bytes.Length, remoteIPEndPoint);
                    break;
                }
                catch 
                {
                    if (retry < 3)
                    {
                        retry++; continue;
                    }
                    else
                    {
                        DialogResult result = MessageBox.Show("发送失败!");
                        break;
                    }
                }
            }
        }

       
 
    }
}
请各位大鸟指正,非常感谢! --------------------编程问答-------------------- using System;
using System.Runtime.InteropServices;
namespace 实时视频传输系统
{
    /// <summary>
/// Camera 的摘要说明。
/// </summary>
public class Camera
{
private IntPtr lwndC;
private IntPtr mControlPtr;
private int mWidth;
private int mHeight;


// 构造函数
public Camera(IntPtr handle, int width,int height)
{
mControlPtr = handle;
mWidth = width;
mHeight = height;
}

// 帧回调的委托
public delegate void RecievedFrameEventHandler(byte[] data);
public event RecievedFrameEventHandler RecievedFrame;
private AviCapture.FrameEventHandler mFrameEventHandler;

// 关闭摄像头
public void CloseWebcam()
{
this.capDriverDisconnect(this.lwndC);
}

// 开启摄像头
public void StartWebCam()
{
byte[] lpszName = new byte[100];
byte[] lpszVer = new byte[100];
 
AviCapture.capGetDriverDescriptionA(0, lpszName, 100,lpszVer, 100);
this.lwndC = AviCapture.capCreateCaptureWindowA(lpszName, AviCapture.WS_VISIBLE + AviCapture.WS_CHILD, 0, 0, mWidth, mHeight, mControlPtr, 0);
 
if (this.capDriverConnect(this.lwndC, 0))
{
this.capPreviewRate(this.lwndC, 66);
this.capPreview(this.lwndC, true);
AviCapture.BITMAPINFO bitmapinfo = new AviCapture.BITMAPINFO(); 
bitmapinfo.bmiHeader.biSize = AviCapture.SizeOf(bitmapinfo.bmiHeader);
bitmapinfo.bmiHeader.biWidth = this.mWidth;
bitmapinfo.bmiHeader.biHeight = this.mHeight;
bitmapinfo.bmiHeader.biPlanes = 1;
bitmapinfo.bmiHeader.biBitCount = 24;
this.capSetVideoFormat(this.lwndC, ref bitmapinfo, AviCapture.SizeOf(bitmapinfo));
this.mFrameEventHandler = new AviCapture.FrameEventHandler(FrameCallBack);
this.capSetCallbackOnFrame(this.lwndC, this.mFrameEventHandler);
AviCapture.SetWindowPos(this.lwndC, 0, 0, 0, mWidth , mHeight , 6);

}
        // 以下为私有函数
        private bool capDriverConnect(IntPtr lwnd, short i)
        {
            return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_DRIVER_CONNECT, i, 0);
        }

        private bool capDriverDisconnect(IntPtr lwnd)
        {
            return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_DRIVER_DISCONNECT, 0, 0);
        }

        private bool capPreview(IntPtr lwnd, bool f)
        {
            return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_PREVIEW, f, 0);
        }

        private bool capPreviewRate(IntPtr lwnd, short wMS)
        {
            return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_PREVIEWRATE, wMS, 0);
        }

        private bool capSetCallbackOnFrame(IntPtr lwnd, AviCapture.FrameEventHandler lpProc)
        {
            return AviCapture.SendMessage(lwnd, AviCapture.WM_CAP_SET_CALLBACK_FRAME, 0, lpProc);
        }

        private bool capSetVideoFormat(IntPtr hCapWnd, ref AviCapture.BITMAPINFO BmpFormat, int CapFormatSize)
        {
            return AviCapture.SendMessage(hCapWnd, AviCapture.WM_CAP_SET_VIDEOFORMAT, CapFormatSize, ref BmpFormat);
        }

        private void FrameCallBack(IntPtr lwnd, IntPtr lpVHdr)
        {
            AviCapture.VIDEOHDR videoHeader = new AviCapture.VIDEOHDR();
            byte[] VideoData;
            videoHeader = (AviCapture.VIDEOHDR)AviCapture.GetStructure(lpVHdr, videoHeader);
            VideoData = new byte[videoHeader.dwBytesUsed];
            AviCapture.Copy(videoHeader.lpData, VideoData);
            if (this.RecievedFrame != null)
                this.RecievedFrame(VideoData);
        }
    }
} --------------------编程问答-------------------- using System;
using System.Runtime.InteropServices;

namespace 实时视频传输系统
{
    /// <summary>
    /// AviCapture 的摘要说明。
    /// </summary>
    public class AviCapture
    {
        //通过调用acicap32.dll进行读取摄像头数据
        [DllImport("avicap32.dll")]
        public static extern IntPtr capCreateCaptureWindowA(byte[] lpszWindowName, int dwStyle, int x, int y, int nWidth, int nHeight, IntPtr hWndParent, int nID);
        [DllImport("avicap32.dll")]
        public static extern bool capGetDriverDescriptionA(short wDriver, byte[] lpszName, int cbName, byte[] lpszVer, int cbVer);
        [DllImport("User32.dll")]
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, bool wParam, int lParam);
        [DllImport("User32.dll")]
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, int lParam);
        [DllImport("User32.dll")]
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, short wParam, FrameEventHandler lParam);
        [DllImport("User32.dll")]
        public static extern bool SendMessage(IntPtr hWnd, int wMsg, int wParam, ref BITMAPINFO lParam);
        [DllImport("User32.dll")]
        public static extern int SetWindowPos(IntPtr hWnd, int hWndInsertAfter, int x, int y, int cx, int cy, int wFlags);
        [DllImport("avicap32.dll")]
        public static extern int capGetVideoFormat(IntPtr hWnd, IntPtr psVideoFormat, int wSize);

        //部分常量
        public const int WM_USER = 0x400;
        public const int WS_CHILD = 0x40000000;
        public const int WS_VISIBLE = 0x10000000;
        public const int SWP_NOMOVE = 0x2;
        public const int SWP_NOZORDER = 0x4;
        public const int WM_CAP_DRIVER_CONNECT = WM_USER + 10;
        public const int WM_CAP_DRIVER_DISCONNECT = WM_USER + 11;
        public const int WM_CAP_SET_CALLBACK_FRAME = WM_USER + 5;
        public const int WM_CAP_SET_PREVIEW = WM_USER + 50;
        public const int WM_CAP_SET_PREVIEWRATE = WM_USER + 52;
        public const int WM_CAP_SET_VIDEOFORMAT = WM_USER + 45;


        // 结构
        [StructLayout(LayoutKind.Sequential)]
        //VideoHdr
        public struct VIDEOHDR
        {
            [MarshalAs(UnmanagedType.I4)]
            public int lpData;
            [MarshalAs(UnmanagedType.I4)]
            public int dwBufferLength;
            [MarshalAs(UnmanagedType.I4)]
            public int dwBytesUsed;
            [MarshalAs(UnmanagedType.I4)]
            public int dwTimeCaptured;
            [MarshalAs(UnmanagedType.I4)]
            public int dwUser;
            [MarshalAs(UnmanagedType.I4)]
            public int dwFlags;
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
            public int[] dwReserved;
        }

        [StructLayout(LayoutKind.Sequential)]
        //BitmapInfoHeader
        public struct BITMAPINFOHEADER
        {
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biSize;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biWidth;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biHeight;
            [MarshalAs(UnmanagedType.I2)]
            public short biPlanes;
            [MarshalAs(UnmanagedType.I2)]
            public short biBitCount;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biCompression;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biSizeImage;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biXPelsPerMeter;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biYPelsPerMeter;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biClrUsed;
            [MarshalAs(UnmanagedType.I4)]
            public Int32 biClrImportant;
        }

        [StructLayout(LayoutKind.Sequential)]
        //BitmapInfo
        public struct BITMAPINFO
        {
            [MarshalAs(UnmanagedType.Struct, SizeConst = 40)]
            public BITMAPINFOHEADER bmiHeader;
            [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1024)]
            public Int32[] bmiColors;
        }

        public delegate void FrameEventHandler(IntPtr lwnd, IntPtr lpVHdr);

        // 公共函数
        public static object GetStructure(IntPtr ptr, ValueType structure)
        {
            return Marshal.PtrToStructure(ptr, structure.GetType());
        }

        public static object GetStructure(int ptr, ValueType structure)
        {
            return GetStructure(new IntPtr(ptr), structure);
        }

        public static void Copy(IntPtr ptr, byte[] data)
        {
            Marshal.Copy(ptr, data, 0, data.Length);
        }

        public static void Copy(int ptr, byte[] data)
        {
            Copy(new IntPtr(ptr), data);
        }

        public static int SizeOf(object structure)
        {
            return Marshal.SizeOf(structure);
        }
    }
}
补充:.NET技术 ,  C#
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