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javascript写的一个MidiaPlayer的类

运行时候根据需求,改动这里即可

mpl.OpenUrl("DuskToDawn.wma");

下面是完整代码:

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml">
<head>
    <title>MediaPlayer示例</title>
    <mce:style type="text/css"><!--
        body
        {
            font-size:12px;
            font-family:宋体;
        }
        #divMpl
        {
            height: 137px;
            width: 277px;
        }
        #divMsg
        {
            height: 155px;
            overflow:auto;
            width: 376px;
        }
   
--></mce:style><style type="text/css" mce_bogus="1">        body
        {
            font-size:12px;
            font-family:宋体;
        }
        #divMpl
        {
            height: 137px;
            width: 277px;
        }
        #divMsg
        {
            height: 155px;
            overflow:auto;
            width: 376px;
        }
    </style>
    <mce:script language="javascript" type="text/javascript"><!--
    /* MediaPlayer类定义 冰点原创 */
    function MediaPlayer()
    {
        this.dom=null;
    }
    MediaPlayer.uiMode=
    {
        Full:"full",
        Mini:"mini",
        None:"none",
        Invisible:"invisible"
    }
    MediaPlayer.prototype={
        CreateAt:function(id)   //在指定ID的标签中创建MediaPlayer控件,大小由该标签决定
        {
            this.dom=document.createElement("object");
            this.dom.classid="CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6";
            this.dom.style.width="100%";
            this.dom.style.height="100%";
            var container=document.getElementById(id);
            container.innerHTML="";
            container.appendChild(this.dom);
            this._Init();
        },
        BindID:function(id) //绑定一个已存在的Object标签,该标签应该为一个MediaPlayer控件
        {
            this.dom=document.getElementById(id);
            this._Init();
        },
        _Init:function()    //初始化,注册事件
        {
            var _this=this;
            this.dom.attachEvent("PlayStateChange",
                function(newState){_this.onPlayStateChange(newState)});
            this.dom.attachEvent("Buffering",function(bStart){ _this.onBuffering(bStart) });
            this.dom.attachEvent("Error",function(){ _this.onError(); });
            this.dom.attachEvent("PositionChange",
                function(oldPos,newPos){ _this.onPositionChange(oldPos,newPos); } );
            this.dom.attachEvent("StatusChange",function(){ _this.onStatusChange(); })
        },
        onPlayStateChange:function(newState)
        {
            switch(newState)
            {
            case 1: //wmppsStopped
                this.onStop();
                break;
            case 2:  //wmppsPaused
                this.onPaused();
                break;
            case 3:  //wmppsPlaying
                this.onPlay();
                break;
            case 4:  //wmppsScanForward
                break;
            case 5:  //wmppsScanReverse
                break;
            case 6:  //wmppsBuffering
                th

补充:web前端 , JavaScript ,
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