cximage双缓冲绘图
1、起因
本来是想用gdi绘图的,但是一想到用gdi+libpng,还要自己处理一些比如alpha的效果之类的巨麻烦(而且涉及到处理每一个像素点的计算,一般都很耗时),我对自己处理像素点的能力一直持有怀疑态度。。so,先用cximage将就着,不知道是否可以跨平台。。
2、用cximage绘制png到屏幕上面确实很容易,简单的就几行代码
3、但是简单的在WM_PAINT消息进行重绘的时候,加入缓冲绘图,会发现背后出现黑色的区域-------------因为是在内存中使用了HBITMAP造成的,实例代码:
[cpp]
[cpp]
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
/* hdc= GetDC(hWnd);*/
hMemDC = CreateCompatibleDC(hdc);
hbitmap = CreateCompatibleBitmap(hdc, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
oldBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
m_pCxImage->Draw(hMemDC, 0, 0);
BitBlt(hdc, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hMemDC, 0, 0, SRCCOPY);
ReleaseDC(NULL,hdc);
EndPaint(hWnd, &ps);
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
/* hdc= GetDC(hWnd);*/
hMemDC = CreateCompatibleDC(hdc);
hbitmap = CreateCompatibleBitmap(hdc, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
oldBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
m_pCxImage->Draw(hMemDC, 0, 0);
BitBlt(hdc, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hMemDC, 0, 0, SRCCOPY);
ReleaseDC(NULL,hdc);
EndPaint(hWnd, &ps);
break;
4、其实去除背后的黑易做图域很简单
可以先把没绘制时候的空白,先拷贝一份在兼容DC(hdcBk)中,在绘制png的时候,先在内存DC(hMemDC)中绘制hdcBk,在用cximage绘制png到hMemDC中,那么背后就是白色的了,就这么简单
主要代码:
[cpp]
void GetBackImage(HWND hWnd, HDC &hdcBk, int iWidth, int iHeight)
{
HDC hdcParent/*, hdcBk*/;
HBITMAP hbitmap;
hdcParent = GetDC(hWnd);
hdcBk = CreateCompatibleDC(hdcParent);
hbitmap = CreateCompatibleBitmap(hdcParent, iWidth, iHeight);
SelectObject(hdcBk, hbitmap);
BitBlt(hdcBk, 0, 0, iWidth, iHeight, hdcParent, 0, 0, SRCCOPY);
ReleaseDC(hWnd, hdcParent);
}
void GetBackImage(HWND hWnd, HDC &hdcBk, int iWidth, int iHeight)
{
HDC hdcParent/*, hdcBk*/;
HBITMAP hbitmap;
hdcParent = GetDC(hWnd);
hdcBk = CreateCompatibleDC(hdcParent);
hbitmap = CreateCompatibleBitmap(hdcParent, iWidth, iHeight);
SelectObject(hdcBk, hbitmap);
BitBlt(hdcBk, 0, 0, iWidth, iHeight, hdcParent, 0, 0, SRCCOPY);
ReleaseDC(hWnd, hdcParent);
}
在消息处理的时候:
[cpp]
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
/* hdc= GetDC(hWnd);*/
hMemDC = CreateCompatibleDC(hdc);
hbitmap = CreateCompatibleBitmap(hdc, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
oldBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
if (hdcBk == 0)
{
GetBackImage(hWnd, hdcBk, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
}
BitBlt(hMemDC, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hdcBk, 0, 0, SRCCOPY);
m_pCxImage->Draw(hMemDC, 0, 0);
BitBlt(hdc, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hMemDC, 0, 0, SRCCOPY);
DeleteObject(SelectObject(hMemDC, oldBmp));
DeleteDC(hMemDC);
ReleaseDC(NULL,hdc);
EndPaint(hWnd, &ps);
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: 在此添加任意绘图代码...
/* hdc= GetDC(hWnd);*/
hMemDC = CreateCompatibleDC(hdc);
hbitmap = CreateCompatibleBitmap(hdc, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
oldBmp = (HBITMAP)SelectObject(hMemDC, hbitmap);
if (hdcBk == 0)
{
GetBackImage(hWnd, hdcBk, m_pCxImage->GetWidth(), m_pCxImage->GetHeight());
}
BitBlt(hMemDC, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hdcBk, 0, 0, SRCCOPY);
m_pCxImage->Draw(hMemDC, 0, 0);
BitBlt(hdc, 0, 0, m_pCxImage->GetWidth(), m_pCxImage->GetHeight(), hMemDC, 0, 0, SRCCOPY);
DeleteObject(SelectObject(hMemDC, oldBmp));
DeleteDC(hMemDC);
ReleaseDC(NULL,hdc);
EndPaint(hWnd, &ps);
break;
补充:软件开发 , C++ ,