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计算几何+最短路

最短路是套的模版。。= =

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毕竟不是自己写的。。模版上的点竟然是从0开始的。

难在建图。图中,比如2和12点,其间如果没有任何线段阻挡,那么边权是他们的直线距离,如果有线段阻挡,边权是inf。

枚举每两个点,用其组成的线段与其他所有线段判断,如果相交则边权inf,如果不相交距离是其直线距离。

#include <iostream>   
#include <math.h>   
  
#define eps 1e-8   
#define zero(x) (((x)>0?(x):-(x))<eps)   
  
#define pi acos(-1.0)   
  
  
struct point  
{  
    double x, y;  
};  
  
struct line  
{  
    point a, b;  
};  
  
//计算cross product (P1-P0)x(P2-P0)   
double xmult(point p1, point p2, point p0)  
{  
    return (p1.x - p0.x)*(p2.y - p0.y) - (p2.x - p0.x)*(p1.y - p0.y);  
}  
//两点距离   
double distance(point p1, point p2)  
{  
    return sqrt((p1.x - p2.x)*(p1.x - p2.x) + (p1.y - p2.y)*(p1.y - p2.y));  
}  
  
//判三点共线   
bool dots_inline(point p1, point p2, point p3)  
{  
    return zero(xmult(p1, p2, p3));  
}  
  
//判点是否在线段上,包括端点   
bool dot_online_in(point p, line l)  
{  
    return zero(xmult(p, l.a, l.b)) && (l.a.x - p.x)*(l.b.x - p.x) < eps && (l.a.y - p.y)*(l.b.y - p.y) < eps;  
}  
  
//判点是否在线段上,不包括端点   
bool dot_online_ex(point p, line l)  
{  
    return dot_online_in(p, l) && (!zero(p.x - l.a.x) || !zero(p.y - l.a.y)) && (!zero(p.x - l.b.x) || !zero(p.y - l.b.y));  
}  
  
//判两点在线段同侧,点在线段上返回0   
bool same_side(point p1, point p2, line l)  
{  
    return xmult(l.a, p1, l.b)*xmult(l.a, p2, l.b) > eps;  
}  
  
//判两点在线段异侧,点在线段上返回0   
bool opposite_side(point p1, point p2, line l)  
{  
    return xmult(l.a, p1, l.b)*xmult(l.a, p2, l.b) < -eps;  
}  
  
//判两直线平行   
bool parallel(line u, line v)  
{  
    return zero((u.a.x - u.b.x)*(v.a.y - v.b.y) - (v.a.x - v.b.x)*(u.a.y - u.b.y));  
}  
  
//判两直线垂直   
bool perpendicular(line u, line v)  
{  
    return zero((u.a.x - u.b.x)*(v.a.x - v.b.x) + (u.a.y - u.b.y)*(v.a.y - v.b.y));  
}  
  
//判两线段相交,包括端点和部分重合   
bool intersect_in(line u, line v)  
{  
    if (!dots_inline(u.a, u.b, v.a) || !dots_inline(u.a, u.b, v.b))  
        return !same_side(u.a, u.b, v) && !same_side(v.a, v.b, u);  
    return dot_online_in(u.a, v) || dot_online_in(u.b, v) || dot_online_in(v.a, u) || dot_online_in(v.b, u);  
}  
bool intersect_ex(line u, line v)  
{  
    return opposite_side(u.a, u.b, v) && opposite_side(v.a, v.b, u);  
}  
  
//单源最短路径,bellman_ford算法,邻接阵形式,复杂度O(n^3)   
//求出源s到所有点的最短路经,传入图的大小n和邻接阵mat   
//返回到各点最短距离min[]和路径pre[],pre[i]记录s到i路径上i的父结点,pre[s]=-1   
//可更改路权类型,路权可为负,若图包含负环则求解失败,返回0   
//优化:先删去负边使用dijkstra求出上界,加速迭代过程   
#define MAXN 200   
#define inf 1000000000   
typedef double elem_t;  
  
int bellman_ford(int n, elem_t mat [][MAXN], int s, elem_t* min, int* pre){  
    int v[MAXN], i, j, k, tag;  
    for (i = 0; i < n; i++)  
        min[i] = inf, v[i] = 0, pre[i] = -1;  
    for (min[s] = 0, j = 0; j < n; j++){  
        for (k = -1, i = 0; i < n; i++)  
            if (!v[i] && (k == -1 || min[i] < min[k]))  
                k = i;  
        for (v[k] = 1, i = 0; i < n; i++)  
            if (!v[i] && mat[k][i] >= 0 && min[k] + mat[k][i] < min[i])  
                min[i] = min[k] + mat[pre[i] = k][i];  
    }  
    for (tag = 1, j = 0; tag && j <= n; j++)  
        for (tag = i = 0; i < n; i++)  
            for (k = 0; k < n; k++)  
                if (min[k] + mat[k][i] < min[i])  
                    min[i] = min[k] + mat[pre[i] = k][i], tag = 1;  
    return j <= n;  
}  
  
int main()  
{  
    line l[100];  
    point p[200];  
    int n;  
    while (std::cin >> n && (n != -1))  
    {  
        int j = -1;  
        int k = 0;  
        p[0].x = 0.0, p[0].y = 5.0;  
        for (int i = 0; i < n; i++)  
        {  
            double a, b, c, d, e;  
            std::cin >> a >> b >> c >> d >> e;  
            l[++j].a.x = a, l[j].a.y = 0.0;  
            l[j].b.x = a, l[j].b.y = b;  
  
            l[++j].a.x = a, l[j].a.y = c;  
            l[j].b.x = a, l[j].b.y = d;  
  
            l[++j].a.x = a, l[j].a.y = e;  
            l[j].b.x = a, l[j].b.y = 10.0;  
  
            p[++k].x = a, p[k].y = 0.0;  
            p[++k].x = a, p[k].y = b;  
            p[++k].x = a, p[k].y = c;  
            p[++k].x = a, p[k].y = d;  
            p[++k].x = a, p[k].y = e;  
            p[++k].x = a, p[k].y = 10.0;  
        }  
        p[++k].x = 10.0, p[k].y = 5.0;  
  
        /*for (int i = 0; i <= j; i++) 
        { 
        std::cout << l[i].a.x << ' ' << l[i].a.y << " to " << l[i].b.x << ' ' << l[i].b.y << std::endl; 
        } 
        for (int i = 1; i <= k; i++) 
        { 
        std::cout << i << ' '<<p[i].x << ' ' << p[i].y << std::endl; 
        }*/  
  
        double mat[MAXN][MAXN];  
        for (int a = 0; a <= k; a++)  
        {  
            for (int b = 0; b <= k; b++)  
            {  
                line temp;  
                temp.a = p[a], temp.b = p[b];  
                bool flag = false;  
                for (int c = 1; c <= j; c++)  
                {  
                    if (intersect_ex(temp, l[c]))  
                    {  
                        mat[a][b] = inf;  
                        flag = true;  
                        break;  
                    }  
                }  
                if (!flag)  
                {  
                    mat[a][b] = distance(p[a], p[b]);  
                }  
            }  
        }  
        /* 
        for (int a = 0; a <= k; a++) 
        { 
            for (int b = 0; b <= k; b++) 
            { 
                std::cout << a << ' ' << b << ' ' << mat[a][b] << '\n'; 
            } 
        } 
        std::cout << k << std::endl;*/  
          
        elem_t min[MAXN];  
        int pre[MAXN];  
        bellman_ford(k+1, mat, 0, min, pre);  
        /*for (int i = 0; i <= k; i++) 
        { 
            std::cout << ' ' << min[i] << "\n"; 
        }*/  
        printf("%.2lf\n", min[k]);  
    }  
}  

 

补充:软件开发 , C++ ,
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