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SNMP4J 服务端连接的超时时间

我们的网络管理中心作为管理中心,是服务端!各个被管设备通过交换机作为客户端与网管中心进行通信,使用的TCP/IP协议!

SNMP只是一种协议包,SNMP4J作为SNMP使用的Java工具包,提供了方便安全的工具包功能!

 

但是在使用中发现一个问题就是,服务端与客户端发送消息时,发送数次后就不再发送数据了!网络抓包也抓不到,跟踪断点到SNMP4J的代码中发现了这样一个问题!

 

[java] 
/**
 * Sends a SNMP message to the supplied address.
 * 
 * @param address
 *            an <code>TcpAddress</code>. A
 *            <code>ClassCastException</code> is thrown if
 *            <code>address</code> is not a <code>TcpAddress</code>
 *            instance.
 * @param message
 *            byte[] the message to sent.
 * @throws IOException
 */ 
public void sendMessage(Address address, byte[] message) 
        throws java.io.IOException { 
    if (server == null) { 
        listen(); 
    } 
    serverThread.sendMessage(address, message); 

我们可以看到,他与UDP的不同是,使用了一个服务的线程!

[java]
public void sendMessage(Address address, byte[] message) 
        throws java.io.IOException { 
    Socket s = null; 
    SocketEntry entry = (SocketEntry) sockets.get(address); 
    if (logger.isDebugEnabled()) { 
        logger.debug("Looking up connection for destination '" 
                + address + "' returned: " + entry); 
        logger.debug(sockets.toString()); 
    } 
    if (entry != null) { 
        s = entry.getSocket(); 
    } 
    if ((s == null) || (s.isClosed()) || (!s.isConnected())) { 
        if (logger.isDebugEnabled()) { 
            logger.debug("Socket for address '" + address 
                    + "' is closed, opening it..."); 
        } 
        pending.remove(entry); 
        SocketChannel sc = null; 
        try { 
            // Open the channel, set it to non-blocking, initiate 
            // connect 
            sc = SocketChannel.open(); 
            sc.configureBlocking(false); 
            sc 
                    .connect(new InetSocketAddress( 
                            ((TcpAddress) address).getInetAddress(), 
                            ((TcpAddress) address).getPort())); 
            s = sc.socket(); 
            entry = new SocketEntry((TcpAddress) address, s); 
            entry.addMessage(message); 
            sockets.put(address, entry); 
 
            synchronized (pending) { 
                pending.add(entry); 
            } 
 
            selector.wakeup(); 
            logger.debug("Trying to connect to " + address); 
        } catch (IOException iox) { 
            logger.error(iox); 
            throw iox; 
        } 
    } else { 
        entry.addMessage(message); 
        synchronized (pending) { 
            pending.add(entry); 
        } 
        selector.wakeup(); 
    } 

 

他从一个Map中去获得连接 SocketEntry ,然后得到连接对象Socket!

判断Socket是否有效,有效则直接发送,无效则创建连接后再发送!

 

然后我找到这样一段代码

[java] 
private synchronized void timeoutSocket(SocketEntry entry) { 
    if (connectionTimeout > 0) { 
        socketCleaner.schedule(new SocketTimeout(entry), connectionTimeout); 
    } 

也就是说服务端会自己检查的连接并且去清除他!

 

我尝试设置 connectionTimeout 的值

[java] 
private void init() throws UnknownHostException, IOException { 
    threadPool = ThreadPool.create("Trap", 2); 
    dispatcher = new MultiThreadedMessageDispatcher(threadPool,new MessageDispatcherImpl()); 
    // 本地IP与监听端口 
    listenAddress = GenericAddress.parse(System.getProperty("snmp4j.listenAddress", "tcp:192.168.9.69/5055")); 
    DefaultTcpTransportMapping transport; 
    transport = new DefaultTcpTransportMapping((TcpAddress) listenAddress); 
    transport.setConnectionTimeout(0); 
    snmp = new Snmp(dispatcher, transport); 
    snmp.getMessageDispatcher().addMessageProcessingModel(new MPv1()); 
    snmp.getMessageDispatcher().addMessageProcessingModel(new MPv2c()); 
    snmp.getMessageDispatcher().addMessag

补充:软件开发 , Java ,
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