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如何用VC++把按钮放在封面图片上面

我在vc编辑下如图:但是,我运行时显示,也就是把我的按钮挡住啦,有什么办法?把它弄出来呢。还有一个问题?如果弄自定义的按钮呢?这样可以多样化些?谢谢啦。
追问:

// 人事管理系统Dlg.cpp : implementation file
//

#include "stdafx.h"
#include "人事管理系统.h"
#include "人事管理系统Dlg.h"
#include "MainDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
 CAboutDlg();

// Dialog Data
 //{{AFX_DATA(CAboutDlg)
 enum { IDD = IDD_ABOUTBOX };
 //}}AFX_DATA

 // ClassWizard generated virtual function overrides
 //{{AFX_VIRTUAL(CAboutDlg)
 protected:
 virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
 //}}AFX_VIRTUAL

// Implementation
protected:
 //{{AFX_MSG(CAboutDlg)
 //}}AFX_MSG
 DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
 //{{AFX_DATA_INIT(CAboutDlg)
 //}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
 CDialog::DoDataExchange(pDX);
 //{{AFX_DATA_MAP(CAboutDlg)
 //}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
 //{{AFX_MSG_MAP(CAboutDlg)
  // No message handlers
 //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg dialog

CMyDlg::CMyDlg(CWnd* pParent /*=NULL*/)
 : CDialog(CMyDlg::IDD, pParent)
{
 //{{AFX_DATA_INIT(CMyDlg)
  // NOTE: the ClassWizard will add member initialization here
 //}}AFX_DATA_INIT
 // Note that LoadIcon does not require a subsequent DestroyIcon in Win32
 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CMyDlg::DoDataExchange(CDataExchange* pDX)
{
 CDialog::DoDataExchange(pDX);
 //{{AFX_DATA_MAP(CMyDlg)
  // NOTE: the ClassWizard will add DDX and DDV calls here
 //}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CMyDlg, CDialog)
 //{{AFX_MSG_MAP(CMyDlg)
 ON_WM_SYSCOMMAND()
 ON_WM_PAINT()
 ON_WM_QUERYDRAGICON()
 ON_BN_CLICKED(IDC_BUTTONENTER, OnButtonenter)
 ON_BN_CLICKED(IDC_BUTTONEXIT, OnButtonexit)
 //}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CMyDlg message handlers

BOOL CMyDlg::OnInitDialog()
{
 CDialog::OnInitDialog();

 // Add "About..." menu item to system menu.

 // IDM_ABOUTBOX must be in the system command range.
 ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
 ASSERT(IDM_ABOUTBOX < 0xF000);

 CMenu* pSysMenu = GetSystemMenu(FALSE);
 if (pSysMenu != NULL)
 {
  CString strAboutMenu;
  strAboutMenu.LoadString(IDS_ABOUTBOX);
  if (!strAboutMenu.IsEmpty())
  {
   pSysMenu->AppendMenu(MF_SEPARATOR);
   pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
  }
 }

 // Set the icon for this dialog.  The framework does this automatically
 //  when the application's main window is not a dialog
 SetIcon(m_hIcon, TRUE);   // Set big icon
 SetIcon(m_hIcon, FALSE);  // Set small icon
 
 // TODO: Add extra initialization here
 
 return TRUE;  // return TRUE  unless you set the focus to a control
}

void CMyDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
 if ((nID & 0xFFF0) == IDM_ABOUTBOX)
 {
  CAboutDlg dlgAbout;
  dlgAbout.DoModal();
 }
 else
 {
  CDialog::OnSysCommand(nID, lParam);
 }
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CMyDlg::OnPaint()
{
 if (IsIconic())
 {
  CPaintDC dc(this); // device context for painting

  SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

  // Center icon in client rectangle
  int cxIcon = GetSystemMetrics(SM_CXICON);
  int cyIcon = GetSystemMetrics(SM_CYICON);
  CRect rect;
  GetClientRect(&rect);
  int x = (rect.Width() - cxIcon + 1) / 2;
  int y = (rect.Height() - cyIcon + 1) / 2;

  // Draw the icon
  dc.DrawIcon(x, y, m_hIcon);
 }
 else
 {
  CDialog::OnPaint();
 }
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CMyDlg::OnQueryDragIcon()
{
 return (HCURSOR) m_hIcon;
}

void CMyDlg::OnButtonenter()
{
 // TODO: Add your control notification handler code here
 CMainDlg MainDlg;
 MainDlg.DoModal();
}

void CMyDlg::OnButtonexit()
{
 // TODO: Add your control notification handler code here
 OnOK();
 
}

答案:

你用的是图片控件在界面显示图片吧,把控件顺序改一下就行了。。。。。

如果直接调用函数画图的话,是覆盖不了控件的。。。。

你可以把你源代码上传上来不 

就是插入图片模块de代码

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