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黑客帝国数字雨特效-VC++6.0、VS2008编译通过

#include <windows.h>

#define ID_TIMER    1
#define STRMAXLEN  25 //一个显示列的最大长度
#define STRMINLEN  8  //一个显示列的最小长度

LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
//////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////
typedef struct tagCharChain //整个当作屏幕的一个显示列,这是个双向列表
{
        struct tagCharChain *prev; //链表的前个元素
        TCHAR  ch;                  //一个显示列中的一个字符
        struct tagCharChain *next; //链表的后个元素
}CharChain, *pCharChain;

typedef struct tagCharColumn
{
        CharChain *head, *current, *point;
        int x, y, iStrLen; //显示列的开始显示的x,y坐标,iStrLen是这个列的长度
        int iStopTimes, iMustStopTimes; //已经停滞的次数和必须停滞的次数,必须停滞的次数是随机的
}CharColumn, *pCharColumn;

int main(HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    PSTR szCmdLine, int iCmdShow)
{
        static TCHAR szAppName[] = TEXT ("matrix") ;
        HWND            hwnd ;
        MSG            msg ;
        WNDCLASS    wndclass ;

        wndclass.style                = CS_HREDRAW | CS_VREDRAW ;
        wndclass.lpfnWndProc        = WndProc ;
        wndclass.cbClsExtra        = 0 ;
        wndclass.cbWndExtra        = 0 ;
        wndclass.hInstance        = hInstance ;
        wndclass.hIcon                = LoadIcon (NULL, IDI_APPLICATION) ;
        wndclass.hCursor        = LoadCursor (NULL, IDC_ARROW) ;
        wndclass.hbrBackground        = (HBRUSH) GetStockObject (BLACK_BRUSH) ;
        wndclass.lpszMenuName        = NULL ;
        wndclass.lpszClassName        = szAppName ;

        if(!RegisterClass (&wndclass))
        {
            MessageBox (NULL, TEXT ("此程序必须运行在NT下!"), szAppName, MB_ICONERROR) ;
            return 0;
        }

        hwnd = CreateWindow (szAppName, NULL,
                            WS_DLGFRAME | WS_THICKFRAME | WS_POPUP,
                            0, 0,
                            GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
                            NULL, NULL, hInstance,
                            NULL) ;

        ShowWindow (hwnd, SW_SHOWMAXIMIZED) ; //最大化显示
        UpdateWindow (hwnd) ;
        ShowCursor(FALSE); //隐藏鼠标光标
        
        srand ((int) GetCurrentTime ()) ; //初始化随机数发生器
        while (GetMessage (&msg, NULL, 0, 0))
        {
            TranslateMessage (&msg) ;
            DispatchMessage (&msg) ;
        }
        ShowCursor(TRUE); //显示鼠标光标
        return msg.wParam ;
}

TCHAR randomChar() //随机字符产生函数
{
        return (TCHAR)(rand()%(126-33)+33); //33到126之间
}

int init(CharColumn *cc, int cyScreen, int x) //初始化
{
        int j;
        cc->iStrLen = rand()%(STRMAXLEN-STRMINLEN) + STRMINLEN; //显示列的长度
        cc->x = x+3 ;        //显示列的开始显示的x坐标
        cc->y =rand()%3?rand()%cyScreen:0; //显示列的开始显示的y坐标
        cc->iMustStopTimes = rand()%6 ;
        cc->iStopTimes    = 0 ;
        cc->head = cc->current =
                        (pCharChain)calloc(cc->iStrLen, sizeof(CharChain)); //生成显示列
        for(j=0; j<cc->iStrLen-1; j++)
        {
                cc->current->prev = cc->point; //cc->point一个显示列的前个元素
                cc->current->ch  = ;
                cc->current->next = cc->current+1; //cc->current+1一个显示列的后个元素
                cc->point          = cc->current++; //cc->point = cc->current; cc->current++;
        }
        cc->current->prev = cc->point; //最后一个节点
        cc->current->ch  = ;
        cc->current->next = c

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