ios学习笔记之UIControl解读
UIControl,相信大家对其并不陌生吧,比如平常最常用的UIButton就是继承自UIControl的。按照惯例,还是先来看看为什么有UIControl这个类?什么时候用到它?
查下文档就可以看到其是继承自UIView的,而对于其用途,官方对其有这么一段描述:
To observe or modify the dispatch of action messages to targets for particular events
To do this, override sendAction:to:forEvent:, evaluate the passed-in selector, target object, or UIControlEvents bit mask, and proceed as required.
To provide custom tracking behavior (for example, to change the highlight appearance)
To do this, override one or all of the following methods: beginTrackingWithTouch:withEvent:, continueTrackingWithTouch:withEvent:,endTrackingWithTouch:withEvent:.
简要点说,就是当你需要自定义一个类似于button的控件,也可自定义响应事件。而要这些,你必须实现相应的方法。详情可看下官方文档。
简要挑几个比较常用有代表性的属性和方法:
contentHorizontalAlignment:
这个属性主要是用于设置你自定义的这个空间里面的text or image在水平方向上的位置,而同样的另一个对应属性contentVerticalAlignment则用于设置垂直方向上的位置属性,取值可如下:
typedef enum {
UIControlContentHorizontalAlignmentCenter = 0,
UIControlContentHorizontalAlignmentLeft = 1,
UIControlContentHorizontalAlignmentRight = 2,
UIControlContentHorizontalAlignmentFill = 3,
} UIControlContentHorizontalAlignment;
typedef enum {
UIControlContentVerticalAlignmentCenter = 0,
UIControlContentVerticalAlignmentTop = 1,
UIControlContentVerticalAlignmentBottom = 2,
UIControlContentVerticalAlignmentFill = 3,
} UIControlContentVerticalAlignment;
state selected highlighted
这几个从字面上就能看出其作用,而对于其相应的state,ios对其有以下定义:
enum {
UIControlStateNormal = 0,
UIControlStateHighlighted = 1 << 0,
UIControlStateDisabled = 1 << 1,
UIControlStateSelected = 1 << 2,
UIControlStateApplication = 0x00FF0000,
UIControlStateReserved = 0xFF000000
};
看完了上面几个属性,再来看下一个最常用的方法:
- (void)addTarget:(id)target action:(SEL)action forControlEvents:(UIControlEvents)controlEvents
target:目标,通常取值self
action:一个sel值,用于定义一个方法,然后当你点击后面的controlEvents相应事件时开始执行。eg.@selector(myMethod:)
controlEvents:事件,详情看上面的state定义。
不宜太长,就写这么多先,主要用到的就这么几个,但就是很常用,最近项目经常会写这类的自定义控件。
补充:移动开发 , IOS ,